Hello C.,
a while back I found these on the internet:
Hum that tune - hum a favourite nursery rhyme or song and ask your child to guess what it is. Then ask her to hum a tune for you.
What's the Time, Mr Wolf? - this party favourite can be adapted for two people. You are Mr Wolf and your child has to walk around asking: "What's the time, Mr Wolf?" You answer with various times, but when you shout "One o'clock - dinner time!" your child has to run to safety (touching a particular tree or going behind a line, perhaps). If you catch him, he becomes Mr Wolf.
Hit the target - put a large bowl on the ground and ask your child to throw a ball in it. If he gets the ball in, ask him to take a step back and try again. See how far away he can be and still hit the target.
Quick challenges - in the park, count how many times your child can hop on one leg, catch a ball without dropping it and jump in the space of 30 seconds.
Activities and Games:
- Ring Toss: Decorate empty two-liter soda bottles and fill them with water. Place them on a table approximately five inches apart. Use a rope to make a ring, or use plastic rings. Let the children take turns tossing the rings at the bottles and trying to catch them on the bottle spouts.
- Bean Bag Toss: Enlarge a picture of a clown and mount it on heavy poster board. Put the board on an easel so that it stands up. Cut out the clown's mouth to make a hole. Put colorful rope on the floor to show the children the position they must throw from
- Go Fish: Fill a turkey roast pan or large plastic container with water, Use toy magnetic fishing rods and different colored toy magnetic fish. Give out prizes corresponding to the different colors of the fish.
- Makeup and Costume Station: Allow the children to make themselves up as clowns or dress up as circus performers like the strong man, lion tamer or ring master.
- Make your own Sundae Station choosing from a variety of toppings
- You can hire a face painter or have an adult friend use non toxic hypoallergenic paints
Give out clown noses for everyone to wear.
Have as many adults as you can help supervise each booth
---------------
BUG PARTY
The best birthday party I've thrown was for my three (turning four) year old. It was a bug theme! I made marshmallow caterpillars, ladybug and turtle cupcakes, a lizard cake, bugs in dirt dessert, beetle sandwiches, bug jello. The decorations took 2 months to make!! It was a great success!!
RED LIGHT/GREEN LIGHT: Ages 5 and up
In this game, one person plays the "stop light" and the rest try to touch him. At the start, all the children form a line about 15 feet away from the stop light. The stop light faces away from the line of kids and says "green light". At this point the kids are allowed to move towards the stoplight. At any point, the stop light may say "red light" and turn around. If any of the kids are caught moving after this has occurred, they are out. Play resumes when the stop light turns back around and says "green light". The stop light wins if all the kids are out before anyone is able to touch him. Otherwise, the first player to touch the stop light wins the game and earns the right to be "stop light" for the next game.
WOLF! WOLF!: Ages 4 - 8
This game is a tag game. Everyone forms a large circle around the person who is IT. If there are a lot of children they may hold hands. This person who is IT is the WOLF. The children then chant, "Wolf, Wolf, what are you doing?" and then wait for the WOLF to say a response. The WOLF responds by saying only once an action sentence such as "Brushing my teeth" or "Washing my hands" or "Combing my hair" and so forth. However, if the WOLF replies with "Chasing you" the kids scatter so that they cannot be tagged by the WOLF. The first person tagged becomes the new WOLF.
STEAL THE BACON: Ages 5 - 12
The object of Steal the Bacon is take the "bacon" back to your own side without being caught. In this game, two teams are chosen, and one umpire is selected. One object is required to be the bacon (a glove is a common choice). The members of each team are numbered. They form two opposing lines and place the bacon in the exact center between them. The umpire then calls out a number. The players on each side who are assigned that number are the players for that round. No other team members leave their side of the field. Neither player may touch the other until someone touches the bacon. Once a player touches the bacon however, the other player may tag him. If a player is able to grab the bacon and carry it back over to his own side, that team scores a point. If a player is tagged after touching the bacon and before he returns their own side, the team that tagged him scores a point. Note that the sequence of play usually involves the two kids running out and hovering over the bacon, waiting for a slight advantage to grab it and run back before the other player can react. The game is over when a predetermined number of points are scored, or when all numbers have been called. The umpire can call more than one number, in which case several players from each side participate. In some games, players may tag any player on the opposing team, in others, a player may only tag the player on the other team that they share a number with.
CATCHING THE DRAGON'S TAIL: Ages 5 - 12
A dragon if formed by grouping the players into a long line each with their hands on the shoulders of the one in front of him. The first in the row is the dragon's head. The last in the row is the dragon's tail, eager to lash to the right and left in order to escape the head. Until the signal GO is given, the dragon must be in a straight line. Someone in the group counts "One, two, three, go!" On the signal GO the head runs around toward the tail and tries to catch it. The whole body must move with the head and remain unbroken. If the head succeeds in touching the tail, they may continue to be the head. If the body breaks before he catches the tail the head becomes the tail and the next in line is the head and so on until each has a chance to be the head and the tail.
MISSING CHILD: Ages 3 - 8
One player stands blindfolded in the center of the room. Have the other children stand in a circle or a line. Have the children switch places in the circle and take one person out of the room. Then unblindfold the child in the center, and give him one minute to name the missing player. Let the person who was removed now be blindfolded.
DUCKS FLY: Ages 3 - 6
This game is similar to the game, "Simon Says". It is based on animals or things that fly. One person is the Caller. Everyone else either stands in a line or forms a half circle with their hands at their sides. The Caller then shouts out, "All ducks fly" and everyone begins to flap their arms twice like a duck since the statement is true. The caller continues by calling out animals or things that fly such as robins, bats, airplanes, etc. However, if the caller shouts out an animal that doesn't fly such as "cats fly" or "rabbits fly" then no one should move since this is not true. If anyone moves, he or she is out of the game and must then stand next to the caller. The game ends when only one person is left after everyone else is eliminated.
MONKEY SEE, MONKEY DO: Ages 3 - 6
Gather all the kids in a large room or wide open space. Tell the kids that they can start dancing any way they want to, and you will pick different kids to be the leader. The leader will stand facing the group and do any movement they want. The other kids have to follow. After a minute or so, pick a new leader. Make sure everyone gets a turn to lead.
GROUNDHOG GAMES
SHADOW GAME Children take turns hiding in a cardboard box or under a table.
Adult controls the lights, so that sometimes the child will see his/her shadow and sometimes he/she will not.
Everyone repeats the following rhyme.
Ground Hog, Ground Hog - living under ground.
Up you come - without a sound.
Will you stay -or will you go
Back to your house -down below?
When you climb out -if your shadow you see,
Back you must go -as quick as can be.
If you have no shadow, then you can stay
Out in the garden and play all day.
Jean Warren
COUNTING GROUNDHOGS Choose four to six children to hide behind a screen or low room divider and pretend to be groundhogs living underground.
Each time the adult recites the following rhyme, some but not all of the groundhogs pop up.
Groundhogs, Groundhogs come out and play.
How many groundhogs came out today?
With some children still hiding below the barrier, have the rest of the children count how many groundhogs have popped up to play.
Repeat the game with different children.
If all of the children hiding behind the barrier all want to pop up each time, you may need to go behind the barrier and point to those who will pop up each time.
GROUNDHOG POSITIONS
You will need a groundhog stuffed animal (or any stuffed animal to represent a groundhog) for this game.
Place the animal on or near an object in your room.
Have your children take turns indicating the exact location of the groundhog after you recite the following rhyme.
Groundhog, Groundhog came out to play.
Where did he stop on his way?
Example: Groundhog is under the chair. Chosen child says, “The groundhog is under the chair”.
Place the Groundhog in as many different positions so your children will have practice describing various locations and positions, such as; under, over, in, next to, beside, between, etc.
http://www.preschoolexpress.com/game_station06/game_stati...
EGG RELAY
Children line up in two lines, forming two teams.
Give each child an egg. Eggs can be raw or hardboiled, depending on the children.
Give the first two children a soupspoon.
They place their egg in the spoon and run or walk quickly to the finish line, where two baskets have been placed.
Each child gently places his egg in the basket, without using his hands.
They then run back to their line and give the next child their spoon.
The game continues until one team has all their eggs in their basket.
~C.~